Our deep dive into the Japanese Dark Souls TRPG continues with a look at the GM portion of the book. Part one covered the first half of the book, which focuses on player content. I’ve done my best to keep spoilers to a minimum, but I do show the data of the first enemy encountered in the tutorial scenario. The remaining three sections we’ll look at today are Scenarios, Enemies, and Charts and Sheets. After that there’s a quick look at the bonus GM screen.
The scenario section begins with helpful advice for the GM and an overview of both solo and multi play. It continues with an overview of how scenarios work, mapping, treasure, and the ominous malevolence sheet. Continue reading Dark Souls TRPG Deep Dive: Behind the Screen