Tokyo Game Market Fall 2019

Game Market Fall 2019

I was originally going to skip the Fall Tokyo Game Market because I haven’t played all the games I picked up last time, but in the end I found myself at Tokyo Big Sight again surrounded by analog games.

This time I went on Sunday, which is the more TRPG heavy day of the two day event. In terms of indie TRPGs, Cthulhu scenarios and supplements were again the most prevalent, but it seemed there were more indie supplements for other systems than before. Classics like Shinobigami and Kamigakari were still represented, but there were several scenarios for Stellar Knights of the Silver Sword and more recent games. One scenario book I looked at actually contained scenarios for multiple systems. There were also a number of original systems present.

Booth listings in the Tokyo Game Market catalog
Booth listings in the Tokyo Game Market catalog

The catalog was a hefty 317 pages, mostly booth listings, but like previous editions, also contains some articles about gaming lingo and how to write rulebooks.

Twenty nine booths were in the LARPing area
Twenty nine booths were in the LARPing area

Arclight and similar commercial booths were selling some TRPG books, but I’d say the bulk of their booths were board games. That being said, there was a large TRPG experience section and a special LARPing supply section. LARPing appears to be becoming more popular in Japan of the last few years, with more information, games, and events. My personal experience with LARPing in America was Vampire and Shadowrun, but it seems fantasy is the primary genre for it at the moment in Japan.

Ace English Matching Games

Michael Martinelli, creator of the matching games at his booth
Michael Martinelli, creator of the matching games

One booth that stood out for me was Ace English. Run by Michael Martinelli and his wife, they make and sell picture-matching memory games for language learning. I took a fancy to the cards and picked up the birds box, which contains 48 nicely illustrated cards on thick card stock.

I had a nice chat with the creator, an English teacher in Japan for twenty-two years, and one of the reasons for realistic art was so the cards could also be used with seniors, who would be put off by sillier art aimed for kids.

Sample cards from the bird set
Sample cards from the bird set

Stellar Knights supplement

Taisho era supplement for Stellar Knights
Taisho era supplement for Stellar Knights

Initially pulled in by the beautiful artwork, the setting of 1912 Japan for Stellar Knights of the Silver Sword made for an immediate purchase. Looking forward to reading this after the core rulebook.

Dragon Castle

Dragon Castle basic rules
Dragon Castle basic rules

Flipping through the catalog, Dragon Castle immediately caught my attention. The old school feel was neat, and the simpleness of the starter package appealing. Consisting of just a few pages and cardboard counters for 300 yen, the beginner book contains a simple scenario and rules for three classes. The advanced version contains more classes, monsters, and such for 1500 yen. Their website has the basic edition and a supplement for free.

This booth was also selling fantasy BGM music, with a sample of the music is available on Youtube:

Flyers, flyers everywhere

There are tons of flyers at the event advertising various games and services, but a few that I caught my eye were:

Flyer for upcoming games from Arclight
Flyer for upcoming games from Arclight

Possible Memories

Possible Memories flyer
Possible Memories flyer

Quite profound, “Possible Memories” (ないはずの記憶) is a card game about remembering someone dear to us that has passed away by making up new stories of things they might have done. The expansion pack “If I happen die…” (もしも私が死んだなら) is about what people would say one’s own funeral also sounds interesting. The comments about by a Buddhist priest about loss and remembrance, and how the game is one method of remembering, is quite insightful.

Digital Editions

Flyer for online book site
Flyer for online book site

Japanese game publishers finally seem to be coming on board with electronic editions. Some game books, such as Stellar Knights, have been available on Kindle and Kadokawa BookWalker, for a while, but it seems to be expanding. One flyer I got from the Arclight booth had a side for Honto having a selection of board games and game books, both print and digital. The above are for mainstream publisher books, but if you’re interested in indie books, there are also Booth.pm and Conos.

Solomon Night Raid

Flyer for the historic simulation Solomon Night Raid
Flyer for the historic simulation Solomon Night Raid

I don’t have any experience with historical war games, but there were a few booths dedicated to them there. One in particular, “Solomon Night Raid” caught my eye and the author’s blog is a treasure trove of historical information.

Dragon Gyas

Arclight had some very cool models for a new board game Dragon Gyas

I hope he's on our side

Demon from Dragon Gyas

The Next Game Market

Flyer for Game Market and Tokyo Hands collaboration
Flyer for Game Market and Tokyo Hands collaboration

Next year is the 20th anniversary of the Tokyo Game Market, so they’re apparently planning on making some special events and goods at the Spring market. Check it out if you get a chance! If the trends are any indication, they’ll be even more booths and attendees.

There is also a collaboration between Tokyo Hands and Game Market next year, with a special event space at the Shinjuku store between 2019/1/9 and 2019/1/22.

2 thoughts on “Game Market Fall 2019”

  1. Nice coverage of the event! Makes me wish I could visit one. At least I can read about it here. The art style for Stellar Knights also caught my attention, as soon as looked at the picture I got drawn in. The setting for it also sounds amazing, I look forward for your review of the book. The Dragon Castle also seems interesting, is it a Japanese original system of TRPG? Also RPG BGMs are a thing? I always wondered why it wasn’t a more popular thing.

    1. Thanks for your kind words!

      I haven’t read Dragon Castle yet, but yes, it appears to be an original system. It looks very simple and speedy to play, with minimal attributes. It’s a brief read, so I should have a post about it soon. The Stellar Knights supplement will take a while, but will definitely write about the core rules and this supplement.

      Play lists for RPGs seem to be somewhat popular online, but I haven’t seen much specific-for-RPG custom music. I confess it’s not something I’ve looked into much, though. Sounds like an interesting research project.

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