It seems appropriate that the first Japanese RPG I write about was also one of the first made in Japanー Sword World (ソード・ワールド). Sword World first caught my eye a few years ago, but I never had a chance to play it until I mentioned my interest to a friend and he offered to run a session.
My friend hadn’t played it in a long time, so he graciously picked up the Sword World 2.0 Starter Set (Japanese) and gathered together four additional players. We ran through the entire box set in an afternoon at a games play space in Ikebukuro called Naruneko House (Japanese).
I’ve been regularly attending weekly D&D sessions at one of the local game shops Role & Roll (Japanese) in Akihabara. These week day sessions run for two hours from 7pm to 9pm, but they also occasionally host events on the weekend, which usually run from 12pm to 8pm, at the latest.
These Adventurers League games are sponsored by the Japanese publisher of D&D Hobby Japan (Japanese). Interestingly, only the free basic rules (Japanese) have been officially translated. This leads to a mix of Japanese and English source materials at the table, both paper and digital.
It has been one year since I first started gaming in Japan. Despite a friend’s suggestion, I held off on trying to game in Japan because I was afraid my Japanese ability wasn’t enough to actively participate. After a while, and at the prodding of my wife, I decided to give it a shot and am really glad that I did. I’ve made many friends and have been able to continue enjoying a hobby that I love despite being far from my long term gaming group.
Role playing in Japanese has been a hidden method of study— it not only forces me to actively use Japanese at the table, but I am also more motivated to study.