TRPGs in Japan are still very much a paper affair, and that in particular can be seen in the number of print magazines dedicated to them. A few specific to TRPGs are:
A question I often hear is, “what TRPGs are popular in Japan?” I recently saw a flyer for a large TRPG convention, and thought it’d be interesting to look at the games being played.
Before we jump into the specifics, “convention” can mean anything from a small monthly event with a table or two to large events with dozens of tables. They also range from general TRPG conventions to single-system-only conventions, where only one game system is played (e.g. Sword World only).
Continuing on the success of Pandemic: Iberia over New Years with my wife, we next tried the balance game Babel.
Babel comes in a sturdy box with a nice pulp texture to it. It can be played with 1 to 5 players and takes 15-30 minutes. The version we played was the new version that came out in 2017. The previous version came out in 2016 and had some differences with the components.
In the box are 36 wall cards, 45 blue print cards, 10 base cards, one ceiling card, and 5 language cards, plus the instruction booklet. The components are well-made and sturdy. Appropriate to its biblical namesake, Hebrew is used as a design element on the cards.
My wife expressed interest in trying out a board game over the New Years holiday, so we went to the local game store together and picked out two games: Pandemic: Iberia and the card game Babel.
It’s hard to believe that it’s already New Year’s Eve! I had fun playing Hanamikoji a few times with my wife the other night. Taking its name from a famous street in Kyoto, it is a beautifully illustrated game about earning the favors of geisha by giving them the tools they specialize in. While a simple and fast game to play, there’s a lot of thought and reading of the other player that goes into each round. Continue reading Hands on Hanamikoji
I finally had a chance to play Shinobi Empire, one of the games I got at the last Game Market. I found it to be an easy to pick up and lighthearted game that was fun to play. One of the coolest things about this game is the cards themselves. Each card has a unique image, a mix of cute and cool, and they form a neat multi-storied castle as you play.
Players choose a set of seven colored tokens that correspond to the color of the ninjas they receive points for. Each player is dealt a hand of five cards. The player who is wearing the simplest clothes (most ninja-like) goes first, with play proceeding clockwise. A turn consists of a player drawing a card from the deck and then placing one card.
My 5th edition D&D Player’s Handbook finally failed its third death save and succumbed to the curse of early editions losing their pages. I had heard that this was a common problem and that Wizards of the Coast had a replacement program, but I assumed that shipping to Japan would complicate the replacement. That assumption couldn’t be further from the truth as I received this wonderful response to my request: Continue reading Thank you, Mr Wizards
Back from the Spring 2017 Tokyo Game Market at Tokyo Big Sight and my wallet is a bit lighter. I had a blast at my second Tokyo Game Market even without participating in any organized play. It was really fun to just walk around and check out the various booths. I couldn’t resist all the temptations, though, and ended up picking up four games; a spiffy game bag; and an Imperial Assault villain pack that I found in a remainder bin at the Shosen booth.
Following up on the Sword World 2.0 starter set, today we’ll take a look at the revised core rule book. Check out my hands on with the starter set if you missed it.
Moving from the US to Japan was a chance to shed a lot of material possessions and start fresh. One thing I do regret getting rid of is some of my old AD&D 2nd edition books. I recently decided to pick up a few of the books again and was surprised to discover some Japanese editions at my local gaming shop.